ICE-GIC09
The first IEEE International Consumer Electronics Society's Games Innovations Conference
25th-28th August 2009
South Kensington Conference Centre, London, UK
External Link
The International IEEE Consumer Electronics Society's Games
Innovations Conference 2009 (ICE-GIC 09) aims to be a platform for
innovative research on games technologies and to make these
technologies more accessible to academia and industry. We also aim to
lead the way in recognising scientific advances in the area of video
games and providing a high quality platform for
discussions/publications of high quality and innovative research in
this area. The conference will be held at 25th-28th August 2009 in
central London.
Sponsors
This conference is organised by IEEE Consumer electronics society and
current list of sponsors include:
1- De Montfort University, UK
2- Institute of Creative Technologies (IOCT) and the Games Innovation
Lab (GIL), De Montfort University
3- United Kingdom & Republic of Ireland (UKRI) Section of IEEE.
4- Microsoft Research, Cambridge
5- UK Research Network on Artificial Intelligence and Video Game
Technologies
Areas of Interest
ICE-GIC09 conference will cover all the areas of games innovation with research seminars and exciting keynotes from legendary researchers/developers in games industry. There will also be tutorials, practical workshops, competitions and events such as one day Machinima festival and exhibitions from leading industries in games and creative technologies. General areas of interest of ICE-CIG 2009 include, but not limited to:
Games Technologies Innovations:
1- Design of new interactions and interfaces for games
2- Display/video technologies for game
3- Mixed reality technologies
4- Applications of gaming R&D in other areas
5- Artificial intelligence for games
6- Science of games
7- Development tools for games
8- Software engineering processes for game
Creativity and Gaming:
1- Designing for mixed-reality gaming
2- Film and performance arts: convergence with gaming
3- Innovations in commercial models in games
4- User-generated content
5- Machinima
6- Game sound and music
7- Games innovations in education
8- Serious games
Further details of conference interests under each topic will be
available on ICE-GIC09's web site.
Submissions
Authors are invited to submit their contributions electronically as full papers or posters. Submissions could be either to special themes or the general conference. Detailed instructions on the electronic submission process and formats will be posted at the conference website.
Submissions will be peer reviewed by the International Program
Committee and selected on the basis of quality and relevance to the
topics of the conference. All submissions will be rigorously reviewed
to comply with IEEE requirements (or similar requirements for
creativity themes). Authors should indicate a preference for oral or
poster presentation in case of acceptance however; the final decision
on the presentation format will be decided by the technical program
committee. All submissions will be made through a web-based system
Acceptance notification will contain instructions for final paper
preparation.
Registration and attendance by at least one author is required for
inclusion of the publication in the conference proceedings.
Important Dates:
Paper Submission Deadline: 10th April, 2009
Notifications of Acceptance: 1st June, 2009
Camera Ready Paper Submission: 15th June 2009
Proposals for Special Sessions: 15th January, 2009
Proposals for Tutorials: 1st March, 2009
Notification of Acceptance for Special Sessions: 30th January, 2009
Venue
South Kensington Conference Centre is London's premier academic conference venue and is situated in one of the capital's finest locations, adjacent to such landmarks as The Royal Albert Hall and the Science, Natural History and Victoria & Albert Museums, with Harrods and Hyde Park just a short walk away.The conference attendees will benefit from arrangements for using some high quality University accommodation in Imperial College (recently graded as 4 star student accommodation) with low prices and also special deals with hotels in central London. Further deatils and links for booking accommodation will be posted on the conference web site.
Steering committee of the conference
Conference Founding Chair:
Dr Samad Ahmadi, De Montfort University, IEEE CE society
([email protected])
Program Chairs:
Dr Simon Lucas, Essex University, UK ([email protected]
Dr Steven Gustafson, GE research, US
([email protected])
Subject chairs:
Prof. Andrew Hugill (music and sound for games), Director of
Institute of creative Technologies (IOCT), De Montfort University,
UK , ([email protected])
Prof. Martin Rieser (creativity in games), Institute of
Creative Technologies (IOCT), De Montfort University, UK
([email protected])
Dr Simon Colton (AI in games), Imperial College, UK
([email protected])
Dr Tracy Harwood (Machinima and Innovations in commercial
models in games), Institute of creative technologies (IOCT), De
Montfort University, UK, ([email protected])
Industry Liaison Chairs:
Stephen Dukes, CEO and the President of of Imaginary worlds
LLC., US ([email protected])
Dr Tracy Harwood ([email protected])
Competitions Chair:
TBA
Treasurer:
Dr Scott Linfoot, De Montfort University, IEEE CE society
([email protected])
Special Sessions Chair:
Prof. Martin Rieser ([email protected])
Tutorials Chair:
Prof. Robert John, De Montfort University, UK ([email protected])